Faculty
Bren Lynne
Unity, Project Pipeline, Cinematics
Bren has 13 years of game and graphics development experience, and 8 years prior experience in IT.
In 2006, he founded PowerUp Studios, which developed NOMBZ: Night of a Million Billion Zombies! for Windows PC. This was followed by NOMBZ: ONLINE!, a 3D browser-based cooperative multiplayer game developed using Unity3D, and NOMBZ: HEADSHOT! for the Apple iPhone. Through PowerUp, Bren has provided Unity3D consulting and development services to companies such as Nexon, Ayogo, and Genius Factor Games.
Prior to PowerUp Studios, Bren was at Electronic Arts Canada, first as a Software Engineer and later as Lead Producer, where he worked on EA Playground for the Nintendo Wii, and a number of titles for the Sony PSP, including Need For Speed: 5-1-0, NBA Basketball, and MVP Baseball. Earlier game and graphics development experience includes stints as a Senior Programmer at 3DNA, Lead Designer and Programmer at ArcMedia, and Level Designer and Writer at Pseudo Interactive.
Bren is happy to teach young Jedi in the ways of the source.
