The Sound Design for Visual Media program grants students the skills they need to excel in audio production and post-production. The jobs and/or fields we specifically train for are detailed below.
Sound Design and Post Production for Film
Post-production sound encompasses all of the sound effects, music editing, and ambient audio added or removed from a film or television show after principal photography has ended. There is a wide range of positions within the framework of post-production sound, such as sound assistant, sound designer, sound editor, background editor, music editor, dialogue mixer, music mixer, sound effects mixer, Foley editor, and Foley walker.
Game Sound Designer
A sound designer on a video game project is in charge of developing an audio theme that encompasses the entire range of sound effects and ambient audio. A game sound designer is in charge of ensuring that the game's audio adds a new level of excitement and impact.
Game Sound Effects Artist
Just as in films, sound effects for games must be repurposed, generated, or recorded directly from a physical source either in a studio or in a natural setting. Extremely creative thinking is required to create uniquely effective sound effects. This position is sometimes titled Game Foley Artist.